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You can wait for pretty much everything, it just takes way longer to progress. Otherwise, I wouldn’t have made it through the game in time for this article. BK: Unlike these 2 slackers, I finished the game, passing all checkpoints without investing anything more than precious, wasted time. She had some shining moments of power and independence, but not enough to counteract her role as a blushing object. CS: I felt like she was better represented than I thought she would be.

I can’t justify spending every time I want to keep playing or move past a checkpoint, that adds up to be a lot of money I could be spending on wine instead. CS: I’ll confess too, I made it past the first truncheon checkpoint, but not the second one. I’m glad I looked it up, I feel like finishing the story would have been such a waste of my time. I even started a second story, but the game requires many more micro-transactionable resources the second time around and I ran out of patience. Yeah, she tripped a lot, but she had a lot of spunk!

The only way to get the best (read: to be the one she saw commit a murder earlier.

But like, in a bad way because he told me constantly that I was like a little sister to him. I chose Soji for my true love because I like men of justice with fiery, red eyes... MA: Let’s just say my real-life boyfriend definitely did not feel threatened by Natsume; but I often did, because he was more than “cold.” CS: But I think we’re getting ahead of ourselves here!

The main character ends up with this group of vigilantes in a rather depressing and soap opera-y way. MA: For ease of typing, let’s refer to the pink-haired Mary Sue protagonist as the “heroine,” since the game refers to her as that.

I would agree that she was a little too submissive at times, it made me want to cringe. CSI, for one, really wished that the response options the game gave you were more than “perfect submissive housewife” and “I kind of disagree with you, but not really, you’re always right, I’m sorry.” Like, Kinshiro, you are being a jerk- stop.

That probably would have made me have less romance points, but eh, who cares? MA: That’s my issue -- we are presented with a heroine who has bold moments, but only when it is convenient for the story. If you pick the responses that are assertive (such as calling Natsume out about his rudeness, and sometimes cruelty), you don’t attain sufficient romance points to have a good ending.

Instead, write a few scenes, or get some of your gameplay to work.